osgTerrain::TerrainTechnique Class Reference

Inheritance diagram for osgTerrain::TerrainTechnique:

osg::Object osg::Referenced osgTerrain::GeometryTechnique List of all members.

Public Member Functions

 TerrainTechnique ()
 TerrainTechnique (const TerrainTechnique &, const osg::CopyOp &copyop=osg::CopyOp::SHALLOW_COPY)
 META_Object (osgTerrain, TerrainTechnique)
TerrainNode * getTerrainNode ()
const TerrainNode * getTerrainNode () const
virtual void init ()
virtual void update (osgUtil::UpdateVisitor *nv)
virtual void cull (osgUtil::CullVisitor *nv)
virtual void cleanSceneGraph ()
virtual void traverse (osg::NodeVisitor &nv)
virtual void dirty ()
virtual bool isDirty () const

Protected Member Functions

virtual ~TerrainTechnique ()

Protected Attributes

TerrainNode * _terrainNode
bool _dirty

Friends

class osgTerrain::TerrainNode

Constructor & Destructor Documentation

osgTerrain::TerrainTechnique::TerrainTechnique (  ) 

osgTerrain::TerrainTechnique::TerrainTechnique ( const TerrainTechnique &  ,
const osg::CopyOp &  copyop = osg::CopyOp::SHALLOW_COPY 
)

Copy constructor using CopyOp to manage deep vs shallow copy.

virtual osgTerrain::TerrainTechnique::~TerrainTechnique (  )  [protected, virtual]


Member Function Documentation

osgTerrain::TerrainTechnique::META_Object ( osgTerrain  ,
TerrainTechnique   
)

TerrainNode* osgTerrain::TerrainTechnique::getTerrainNode (  )  [inline]

const TerrainNode* osgTerrain::TerrainTechnique::getTerrainNode (  )  const [inline]

virtual void osgTerrain::TerrainTechnique::init (  )  [virtual]

Reimplemented in osgTerrain::GeometryTechnique.

virtual void osgTerrain::TerrainTechnique::update ( osgUtil::UpdateVisitor *  nv  )  [virtual]

Reimplemented in osgTerrain::GeometryTechnique.

virtual void osgTerrain::TerrainTechnique::cull ( osgUtil::CullVisitor *  nv  )  [virtual]

Reimplemented in osgTerrain::GeometryTechnique.

virtual void osgTerrain::TerrainTechnique::cleanSceneGraph (  )  [virtual]

Clean scene graph from any terrain technique specific nodes.

Reimplemented in osgTerrain::GeometryTechnique.

virtual void osgTerrain::TerrainTechnique::traverse ( osg::NodeVisitor &  nv  )  [virtual]

Traverse the terain subgraph.

virtual void osgTerrain::TerrainTechnique::dirty (  )  [virtual]

Dirty so that cached data structurese will be updated on next use.

Reimplemented in osgTerrain::GeometryTechnique.

virtual bool osgTerrain::TerrainTechnique::isDirty (  )  const [inline, virtual]

Return true if cached data structurese need updating.


Friends And Related Function Documentation

friend class osgTerrain::TerrainNode [friend]


Member Data Documentation

TerrainNode* osgTerrain::TerrainTechnique::_terrainNode [protected]

bool osgTerrain::TerrainTechnique::_dirty [protected]


The documentation for this class was generated from the following file:
Generated on Sat Sep 15 21:04:40 2007 for openscenegraph by  doxygen 1.5.1